![]() kbatbouta - Finding a more efficient way to keep track of what food is stored and frozen in fridges. Also, if you want your colonists to eat from the dispenser it cannot be in a prison cell. towhead - Made the fridges hide the uglyness of food You generally dont want to force them to use the dispenser anyway, they need to be hungry enough and they cannot be allowed to eat anything but nutrient paste if you want them to automatically eat. ago Animals can't use the nutrient paste dispenser on their own but if you follow this instruction in this link you can find out how to make a big stockpile of nutrient paste meals for them to eat. Demonseed Elite - Refactored code for better compatibility and additional features 17 5 comments Best Add a Comment georacerr 5 yr. ![]() Thanks to everyone who's added/edited code! duduluu & Schr0d & Jiunejai & failucha - Chinese Decrease the frequency colonists need to eat. Maybe even a second research that allows you to gain a buff. Give a research type that allows us to negate the gross debuff. Decrease the nutrition needed for a complete meal even further. Thanks to everyone who's helped translate this mod! Make the paste dispenser smaller (2x2 or 3x1) and cheaper (50 steel, 1 component). If the fridges no longer keep what they're storing cooled try moving this mod higher in the mod load order. To fix this use "Turn It On and Off" instead of Realistic Power Realistic Power will cause fridges to read -3000 C. Use ModSync RW to know if/when this gets updated: ![]() Or if the item includes CompProperties_Rottable Thing Categories that can be stored in the fridge: See the fourth screen shot for more information. Only the cells adjacent to the Dispenser will work. RimFridges can now act like hoppers when placed next to Nutrient Paste Dispensers. There is food restrictions as mentioned, but what you could also do is create an area that covers your fridge, then invert it and give it to slaves so that they arent allowed to take meals from there and thus the only option left is the slave only nutrient paste dispenser. Wall based RimFridges come in 1x1 and 2x1 versions. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks.įloor based RimFridges come in 1x1, 2x1 and 2x2 versions I don't think there's profile that mention nutrient paste when i check before, there are prisoner profile, no food, meals only and unrestricted/vanilla (cant create custom profile?) which mention raw food in "prisoner" profile but no nutrient paste.Adds refrigerated racks to keep food and other perishables cold. Without that mod you could have selected the prisoner and unchecked the gets food option, so your wardens would stop bringing them food and they would have to eat from the food dispenser. All you had to do was select the prisoner, click the food tab, and select the food profile that prefered nutrient paste. That mod allows you to switch between various food profiles for pawns, it's designed specifically to make that situation easier to handle than base game. Pretty sure your folks wont be happy about eating human though. I decide to remove the mod, find it hassle to keep filling the hopper, was building NPD inside barrack because my warden keep wasting time feeding them but now it's hauler that wasting time to fill the hopper On the hopper you can edit the storage settings to allow human meat, under food > raw > meat. Originally posted by uhruhri:I found the cause, WM Smarter Food Selection.well your analysis is somehow match with mod name, they choose better one :)
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